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Status Effects play a vital role in South Park: The Stick of Truth, be present in virtually every one of its battles, whether caused by the player or on the opponent. Status Effects can be good or bad, depending one which one it is, and some can turn a losing fight to a victory. Dire AIDs are like AIDs but dire.

Status effects in Bold are permanent and cannot be removed by either bottled water or water balloons.

However, Thief's ability Mug, at rank 3 can steal a random beneficial status effect from your target although some stolen status effects have no effect on the player.

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Positive Status Effects

Name Effect
Atkup
Attack Up The character's attack is increased, allowing them to inflict more damage with their attacks.
Defup
Defense Up The character's defense is increased, allowing them to take less damage from enemy attacks.
Abilup
Ability Up The character's abilities become stronger in power.
N/A Health Up The character gains some health from an item or effect.
N/A PP Up The character gains some PP from an item or effect.
N/A Mana Up The character gains some mana from a Mana Potion.
Stemcell
Regeneration The character regenerates HP every turn.
Speedup
Hasted The character takes double the actions during their turn.
N/A Debuffs Removed Any negative status effects applied to the character is removed.
Riposting
Riposting No damage taken from melee attacks, and automatically counter all melee attacks for the intended damage and status effect(s). Only available to enemies.
Reflecting
Reflecting No damage taken from ranged attacks and automatically counter all ranged attacks for the intended damage and status effect(s). Only available to enemies.
N/A Blocking Takes less damage from all sources. Only available to enemies.
Dodging
Dodging Able to dodge all (basic) attacks, making them sometimes miss and null all damage. Only available to enemies.
Boss
Boss Immune to Stun, Sleep and Pissed, just because.
Atkup
Barbed Arrows Ranged attacks inflict bleeding. Only available to elves.
Atkup
Blighted Bolts Attacks drain PP. Only available to enemies. 
Nazizombie
Nazi Zombie Will revive after a number of turns after death. Only available to Nazi Zombies.
Stemcell
Stem Cell Reconstruction Same as Regeneration. Only available to Nazi Zombie Fetuses and bacteria.
N/A Ghostly Suffers reduced damage from attacks and is immune to damage over time effects.
Defup
Encouraged by the tale The character's defense is increased, allowing them to take less damage from attacks.
Atkup
Strengthened by the tale The character's attack is increased, allowing them to inflict more damage with attacks.
Immunetostun
Immune to Stunned Ignores stun effect.
Immunetopissed
Immune to Pissed Ignores pissed effect.
Immunetofarts
Immune to Magic Ignores magic damage.
Immunetogross
Immune to Grossed Out Ignores grossed out effect, damage.
Immunetofrost
Immune to Frost Ignores frost effect, damage.
Immunetofire
Immune to Fire Ignores fire effect, damage.
N/A Immune to Shock Ignores Shock damage.
Immunetoholy
Immune to holy Ignores holy damage.
N/A Bunker Defense Increases defense.
N/A Bunker Down Grants defense up to self and allies.
Channelling
Calling Your Parents If not stopped, ends the game. Only available to Hallway Monitor Boss.
Pissed
Raging of the Monthlies Shelly does more damage with all her attacks, but at the cost of her bleeding.
Defup
Tough Skinned Tough from years of smoking, barely takes any damage from attacks.
Channelling
Channeling Contemplate Profit Channeling to heal. Only available to Underpants Gnomes.
Channelling
Channeling Death From Above Channeling heavy damage. Only available to Craig.
Channelling
Channeling Financial Arbitration Channeling heavy damage.  Only available to Underpants Gnomes.
Channelling
Channeling Fiscal Impact Channeling heavy damage.  Only available to Underpants Gnomes.
Channelling
Channeling Hello Children Channeling heavy damage. Only available to Nazi Zombie Chef.
Channelling
Channeling Liquidate Assets Channeling heavy damage.  Only available to Underpants Gnomes.
Channelling
Channeling Reproduction Channeling to create more Bacteria. Only available to Bacteria.
Channelling
Channeling
  • Cry of the ManBearPig - Grants ManBearPig regeneration and Attack Up. Only available to ManBearPig.
  • Cursed Blade - Drain PP with each hit.
  • Defense Matrix Condition Green - Increases the defense of its allies. Only available to Alien Defense Matrix.
  • Excelsior - Grants Al Gore Attack Up and regeneration.
  • FInal Gift - Killing this enemy will heal all its allies.
  • Ginger Strikes - Melee attacks inflict bleeding. Only available to gingers.
  • Hooked Up to Defense Matrix - Very strong defense. Only available to the Alien Pilots.
  • Horde Strong - Defense and Attack vastly increased.
  • Hunker Down - Grants Defense Up to the enemy and its allies. 
  • Inferno Blade - Melee attacks inflict Burning.
  • Slow Smash - Melee attacks inflict Slowed Down.

Negative Status Effects

Name Effect
Grossed
Grossed out The character takes damage every turn and cannot heal via the use of potions or any food. Interferes with enemy healing. Equivalent to Zombie + Poison in RPG.
Pissed
Pissed off Disables abilities and forces the character to attack whoever pissed him/her off. Equivalent to taunted in RPG.
Bleeding
Bleeding Take damage every turn. Can be multiplied up to 5 for more damage.
Screwed
Screwed Affected person dies after 3 turns, regrardless of HP. RPG equal to Doomed.
Asleep
Sleeping The character cannot act/defend themselves for the remainder of the effect or until attacked.
Slow
Slowed Down Take your turns half as often, treating everyone else (Even your buddy if he isn't slowed as well) as if they were Hasted. Associated with Frost damage.
Burning
Burning Affected characters take damage every turn and become more vulnerable to your next magic attack. Using magic on the afflicted enemy removes Burning from them however. Associated with Fire damage.
N/A Dire Aids Take 5% HP damage at the end of your turn. Cannot be healed by normal means or out of combat. Only acquired and healed in Canada.
Stun
Stunned Cannot do anything for a turn, even defend during an enemy's attack.
Abildown
Ability Down Lowers Ability for a turn. Can be stacked multiple times.
Atkdown
Attack Down Lowers attack for a turn. Can be stacked multiple times.
Defdown
Defence Down Lowers defence for a turn. Can be stacked multiple times.
N/A Abilities Destroyed Decreases damage of abilities with each stack.
Stun
Chef's Regret Chef is paralyzed by his regret (stunned). Inflicted on Nazi Zombie Chef if the player successfully blocks Hello Children.
N/A Defense Annhilated Take more damage with each stack.
Stun
Exhausted Jimmy is exhausted from playing the Brown Note.
Screwed
Global Warming Die due to massive global climate change if not blocked.
N/A Very, Very Small This enemy is tiny, so it should be a pushover. right?
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