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Please read this blog for more informations. If you have any questions & feedback contact SilasGreaves12.

Guide[]

First you'll add the infobox at the top.

Infobox[]

{{Card
|name = Card Name
|image = Card Image !!! THEY ARE ALREADY UPLOADED ON THE WIKI!!!
|theme = Adventure/Fantasy/Mystical/Neutral/Sci-Fi/Superheroes
|rarity = Common/Rare/Epic/Legendary
|type = Assassin/Fighter/Ranged/Tank !!! DO NOT ADD A TYPE FOR SUPERHEROES
|energy = Energy Cost (ex: 4) !!! ADD ONLY NUMBERS !!!
|health = Base Health (ex: 350) !!! ADD ONLY NUMBERS !!!
|attack = Base Attack (ex: 50) !!! ADD ONLY NUMBERS !!!
|max_speed = Max Speed
|power_type = Power Type (Summon, Area Damage, etc.)
|power_damage = ex: 300 damage
|attack_range = Attack Range
|power_range = Power Range
|description = Official Card Description
}}

Level Upgrades[]

After the infobox, you're gonna add stats for every upgrade: attack grow, health grow, and how much the upgrade costs. You're gonna work with some templates here and tabbers.

First you're gonna add the the tabbers. Every tabber will contain a level along with the templates. Visit this page in order to get an idea. Below is a sample of the templates and how they are used.

<tabber>Level 1=
{{UpgradeLegend}}
{{Upgrade|
{{upgradecell|upgrade=1/15|attack=50|health=350|coins=0|BM=0|SM=0|GM=0}}
{{upgradecell|upgrade=2/15|attack=50|health=361|coins=40|BM=2|SM=1|GM=0}}
{{upgradecell|upgrade=3/15|attack=52|health=361|coins=80|BM=5|SM=2|GM=1}}
{{upgradecell|upgrade=3/15|attack=52|health=375|coins=130|BM=8|SM=3|GM=1}}
{{upgradecell|upgrade=5/15|attack=54|health=375|coins=200|BM=10|SM=4|GM=2}}
}}
|-|Level 2=
{{UpgradeLegend}}
{{Upgrade|
{{upgradecell|upgrade=Level 2|attack=65|health=475|coins=2000|BM=0|SM=0|GM=0}}
}}
</tabber>

will generate

BM = Bronze Materials SM = Silver Materials GM = Gold Materials
Upgrade Attack Health Cost
Coins BM SM GM
1/15 50 Attack 350 Health 0 Coin 0 0 0
2/15 50 Attack 361 Health 40 Coin 2 1 0
3/15 52 Attack 361 Health 80 Coin 5 2 1
3/15 52 Attack 375 Health 130 Coin 8 3 1
5/15 54 Attack 375 Health 200 Coin 10 4 2

BM = Bronze Materials SM = Silver Materials GM = Gold Materials
Upgrade Attack Health Cost
Coins BM SM GM
Level 2 65 Attack 475 Health 2000 Coin 0 0 0

Quotes[]

Pretty simple here. Just add quotes.

Patch History[]

Use the {{Scroll box|content=}} template. Example:

  • 24 November, 2017
    • Added to game.

Categories[]

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