No edit summary |
m (→Event Cards) |
||
Line 1,031: | Line 1,031: | ||
|Knocks back social injustice with PC pushes |
|Knocks back social injustice with PC pushes |
||
|4 |
|4 |
||
− | |- |
||
− | |[[File:Priest_Maxi_PD.png|thumb|center|border|100px]] |
||
− | |Priest Maxi |
||
− | |[[File:Mystical 1000x1000.png|thumb|center|border|50px]] |
||
− | |[[File:Raritycommongenicon.png|thumb|center|border|50px]] |
||
− | |Tank |
||
− | |Aura: Regen nearby allies. Enraged: Add an additional 2x Regen. |
||
− | |6 |
||
|- |
|- |
||
|[[File:Priest_Maxi_PD.png|thumb|center|border|100px]] |
|[[File:Priest_Maxi_PD.png|thumb|center|border|100px]] |
Revision as of 00:53, 2 May 2020
The following is a compiled list of all the cards in the game South Park: Phone Destroyer.
Theme Key
Rarity Key
Released Cards
Name | Theme | Rarity | Type | Description | Energy Cost | |
---|---|---|---|---|---|---|
Big Gay Al | Ranged | Headhunter. Throws glitter bombs at enemy leader. | 5 | |||
Astronaut Butters | Assassin | Deathwish: Speeds up his closest ally or leader for 4sec. | 2 | |||
Choirboy Butters | Assassin | Deathwish: Gives you a little extra energy. | 2 | |||
Deckhand Butters | Assassin | Deathwish: Heals his closest ally or leader. | 3 | |||
Paladin Butters | Assassin | Deathwish: Closest ally or leader becomes invincible for 3sec. | 2 | |||
A.W.E.S.O.M.-O 4000 | Tank | Charged: Freezes nearby enemies with a cosmic stomp. | 5 | |||
Grand Wizard Cartman | Tank | Charged: Blasts nearby enemies with super sweet magic! | 6 | |||
Sheriff Cartman | Tank | Charged: Damage nearby enemies with his bullet-tantrum. | 4 | |||
Zen Cartman | Tank | Charged: Attracts nearby enemies. Namaste. | 3 | |||
Classi | Fighter | Enraged: When at half of base health or less, her base attack triples. | 5 | |||
Alien Clyde | Fighter | Warcry: Shoots poison at a random enemy. | 3 | |||
Dwarf King Clyde | Fighter | Warcry: Strike nearest enemy with a mighty blow. | 4 | |||
Hookhand Clyde | Fighter | Warcry: Damage a random enemy. (22 if it hits enemy leader). | 3 | |||
Dark Mage Craig | Ranged | Area damage. Warcry: Halves enemy leader attack for 6sec. | 3 | |||
Marine Craig | Ranged | Warcry: Poisons enemy leader by 5/sec and closeby enemies by double this amount. | 4 | |||
Dogpoo | Fighter | Hits hard with a masterfully wielded dog turd. | 3 | |||
Barrel Dougie | Assassin | Headhunter: 35 extra damage to enemy leader on first hit. | 4 | |||
Dwarf Engineer Dougie | Assassin | Headhunter: +10 attack for every hit | 4 | |||
Powerfist Dougie | Assassin | Headhunter: Freeze enemy leader with first strike. | 4 | |||
Prophet Dougie | Assassin | Headhunter: If he hits enemy leader, pause enemy's energy generation. | 4 | |||
Calamity Heidi | Fighter | Heidi is a fighter that is both smart and funny. | 2 | |||
Canadian Knight Ike | Assassin | Charged: Increases his max health and fully heals. | 3 | |||
Gizmo Ike | Assassin | Charged: Splits into two Gizmo Ikes. | 3 | |||
Smuggler Ike | Assassin | Charged: Increases his attack power. | 2 | |||
Enforcer Jimmy | Fighter | Aura: Nearby enemies cannot charge. | 2 | |||
Friar Jimmy | Fighter | Aura: Regenerates health on nearby allies. | 3 | |||
Le Bard Jimmy | Fighter | Warcry: Decrease max health of all enemies. | 4 | |||
Storyteller Jimmy | Fighter | Aura: Decrease attack of all nearby enemies. | 3 | |||
Cyborg Kenny | Assassin | Deathwish: Heal and control this unit's killer for 10sec. | 4 | |||
Hermes Kenny | Assassin | Deathwish: Double energy gain for 4sec. | 3 | |||
Inuit Kenny | Assassin | Deathwish: Kills the enemy that killed him. | 4 | |||
Princess Kenny | Assassin | Deathwish: This unit's killer has 0 attack for 5sec. | 2 | |||
Gunslinger Kyle | Ranged | Charged: Kyle's allies and leader get +30 attack for 3sec. | 3 | |||
Kyle of the Drow Elves | Ranged | Charged: All allies gain invincibility for 4sec. | 4 | |||
The Master Ninjew | Ranged | Warcry: +35 attack to all other allies. | 4 | |||
Manbearpig | Tank | Holy shit it's real! | 7 | |||
Mimsy | Tank | Headhunter. Slow, dumb, and only targets enemy leaders. | 5 | |||
Nathan | Ranged | Deals area damage with exploding bombs. | 4 | |||
Nelly | Fighter | Area damage, spinning attack! | 3 | |||
Officer Barbrady | Tank | Deathwish: Bomb deals damage to nearby enemies. | 6 | |||
Pigeon Gang | Fighter | Flying. Also totally gross. | 4 | |||
Rat Swarm | Assassin | Four rats, probably from Kenny's house. | 3 | |||
The Amazingly Randy | Ranged | Charged: Summon two magic cocks from thin air! | 4 | |||
Pocahontas Randy | Fighter | Charged: Calls an Indian kid to battle. | 5 | |||
Sexy Nun Randy | Fighter | Charged: Brings a choirboy to the battle. | 5 | |||
Sixth Element Randy | Fighter | Charged: Pukes and summons a robot vacuum. | 5 | |||
Alien Queen Red | Fighter | Warcry: Throws alien eggs at enemies and poisons them. | 5 | |||
Bandita Sally | Assassin | A cute and deadly assassin that runs with scissors. | 2 | |||
Medicine Woman Sharon | Ranged | Charged: Heals herself and all nearby allies (includes leader). | 4 | |||
Stan of Many Moons | Fighter | Charged: Casts a fiery blast at all enemies. | 4 | |||
Poseidon Stan | Fighter | Charged: Slows all enemies for 6sec. | 3 | |||
Program Stan | Fighter | Charged: Freeze and damage all enemies | 3 | |||
Stan the Great | Fighter | Charged: Reduce attack of all enemies for 5sec. | 3 | |||
Starvin' Marvin | Fighter | Flying, Headhunter... and starvin' | 4 | |||
Terrance Mephesto | Ranged | Flying bomber who deals area damage! | 4 | |||
Catapult Timmy | Ranged | Charged: Launches filthy rats at the nearest enemy. | 3 | |||
Mecha Timmy | Ranged | Charged: Control the nearest enemy for 3sec. | 4 | |||
Pirate Ship Timmy | Ranged | Charged: Launches a cannonball at the nearest enemy. | 3 | |||
Pope Timmy | Ranged | Warcry: Fully revive a played ally character card that died most recently. | 6 | |||
Rogue Token | Fighter | Warcry: Deal damage to nearby enemies. | 4 | |||
Shaman Token | Fighter | Charged: Remove all negative effects from allies. | 3 | |||
Space Warrior Token | Fighter | Charged: Rush and strike at nearest enemy with a boosted attack. | 3 | |||
Witch Doctor Token | Fighter | Charged: Drains health from nearby enemies. | 4 | |||
Outlaw Tweek | Ranged | Warcry: Throws dynamite. (10 damage if it hits enemy leader.) | 4 | |||
Robin Tweek | Ranged | Warcry: Give a random ally a big heath boost. | 4 | |||
Warboy Tweek | Ranged | Warcry: Speed up all allies for 2sec-4sec. | 4 | |||
Underpants Gnomes | Assassin | Three sneaky underwear collectors. | 2 | |||
Angel Wendy | Ranged | Charged: Heal 60 HP to the three closest allies. | 3 | |||
Captain Wendy | Ranged | Charged: Shoots the three closest enemies. | 3 | |||
Ice Sniper Wendy | Ranged | Charged: Freeze 3 enemies within range for 4sec. | 3 | |||
Shieldmaiden Wendy | Fighter | Charged: Becomes invincible for 4sec. | 3 | |||
Chicken Coop | Totem | Spawns a fresh cock every 4 sec. | 4 | |||
Energy Staff | Totem | Increases the speed that you gain energy. | 4 | |||
Arrowstorm | Spell | Damage all enemies. | 4 | |||
Cock Magic | Spell | Transform 1 random ally or enemy into an angry cock. | 6 | |||
Fireball | Spell | Damages enemies in area. (20 damage if it hits enemy leader) | 5 | |||
Freeze Ray | Spell | Freezes enemies in target area for 4sec. | 3 | |||
Hallelujah | Spell | Heal all allies and increase their max health. | 4 | |||
Hyperdrive | Spell | Doubles speed on all allies for 6sec. | 4 | |||
Lightning Bolt | Spell | Huge damage to one enemy. (27 damage if it hits enemy leader.) | 4 | |||
Mind Control | Spell | Control target enemy for 7sec. | 4 | |||
Poison | Spell | Poisons enemies in target area. | 3 | |||
Power Bind | Spell | Stops enemies in area from charging for 40sec. | 2 | |||
Purify | Spell | Clears all effects on units in a small area. | 2 | |||
Regeneration | Spell | Regenerate health on all allies for 10sec. | 3 | |||
Transmogrify | Spell | Transforms target enemy into a worthless rat. | 5 | |||
Unholy Combustion | Spell | Kill an enemy, deal damage to its surrounding enemies. | 5 |
Event Cards
Name | Theme | Rarity | Type | Description | Energy Cost | |
---|---|---|---|---|---|---|
Alien Drone | Fighter | Flying. Warcry: Summon a robot vacuum. | 4 | |||
Big Mesquite Murph | Tank | Warcry: His attacks stun kids for 1.3 sec. Charged: Runs to the closest enemy kid. | 5 | |||
Blood Elf Bebe | Ranged | Whenever Blood Elf Bebe kills an enemy, her max HP increases and she heals by 35. | 3 | |||
Buccaneer Bebe | Ranged | When Buccaneer Bebe kills an enemy, increase her attack by 6 | 4 | |||
Medusa Bebe | Ranged | When Medusa Bebe kills an enemy, turn that enemy into a snake that belongs to you. | 4 | |||
Robo Bebe | Ranged | Whenever Robo Bebe kills an enemy, her speed increases. | 3 | |||
Elven King Bradley | Fighter | Add +10 attack and increase range of ranged allies when he is on the field. | 3 | |||
Mintberry Crunch | Assassin | Flying. Warcry: Nearby allies get 50 max HP for 15 sec. Charged: Deals damage in a line to the furthest enemy. | 4 | |||
Professor Chaos | Assassin | Immune to Mindcontrol. Warcry: Deals damage to enemies in front and stun them for 2sec. | 3 | |||
Call Girl | Ranged | Warcry: Summons a superhero ally from your hand. | 3 | |||
Captain Diabetes | Fighter | Charged: Doubles current attack and max health for 5 sec of diabetic rage! | 2 | |||
The Coon | Tank | Teamwork: Get +16 attack for each other superhero ally on the battlefield. | 5 | |||
Hercules Clyde | Fighter | Warcry: Runs and hits nearest enemy with a magical force that stops their charge. | 3 | |||
Incan Craig | Ranged | Warcry: Shoot laser beam towards Enemy Leader, damaging all enemies in the way. | 5 | |||
Super Craig | Ranged | Attacks with super punches that hit and push all enemies in front of him. | 3 | |||
Youth Pastor Craig | Ranged | Warcry: When the microphone hits, prevents enemy New Kid from casting Spells for 30sec. | 3 | |||
Mosquito | Fighter | Warcry: Summons a flying mosquito swarm that heals Mosquito when it attacks. | 3 | |||
Cupid Cartman | Ranged | Flying, cute, speedy and annoyingly romantic. | 3 | |||
Fastpass | Fighter | Charged: Targets nearest enemy and damages all enemies in his path. | 3 | |||
Four-assed Monkey | Fighter | Deathwish: Assplosion damages up to 4 random enemies. | 3 | |||
President Garrison | Fighter | Area Attacker. Charged: Calls a strike on an enemy (22 damage if leader). | 5 | |||
Swordsman Garrison | Fighter | Charged: Deals damage to units in front of him. | 5 | |||
Witch Garrison | Fighter | Charged: Slow down enemies in front of him for 10sec. | 4 | |||
General Disarray | Assassin | Warcry: Drops Lava! on the furthest ground enemy unit in range and runs to them. | 4 | |||
Scout Ike | Assassin | Charged: You gain 1 extra energy | 3 | |||
Jesus | Ranged | Revives once. Warcry: Heals all nearby allies and forgives all sins. | 4 | |||
Bounty Hunter Kyle | Ranged | Flying. When this character hits an enemy, all allies gain an attack boost. When this character kills an enemy, heal all allies. | 3 | |||
Human Kite | Ranged | Flying. Charged: Shields allies in an area beneath him for 5sec. | 3 | |||
Lava! | Trap | Damage and slows down enemies walking on it. | 3 | |||
Sorceress Liane | Fighter | Deathwish: Randomly transforms 1 enemies and 1 allies in range into cocks. | 5 | |||
Marcus | Fighter | Charged: Throws a drug pillow at enemy leader dealing 30 damage. | 4 | |||
Mayor McDaniels | Ranged | Warcry: Resets the charge power of all characters. | 4 | |||
Mr. Hankey | Assassin | Warcry: Double the Charge rate on all allies for 20 sec. | 3 | |||
Mr. Mackey | Fighter | Aura: +7 attack boost to friendly kids nearby. | 4 | |||
Mr. Slave Executioner | Tank | Enraged: Heal every time HP goes below half. Deathwish: Spawn 2 cocks. | 5 | |||
Mysterion | Assassin | Deathwish: Revives himself. | 5 | |||
PC Principal | Tank | Knocks back social injustice with PC pushes | 4 | |||
Priest Maxi | Tank | Aura: Regen nearby allies. Enraged: Add an additional 2x Regen. | 6 | |||
Dragonslayer Red | Fighter | Warcry: Halve the health and max health of enemies in front, then halve their attack for 10sec. | 4 | |||
Swashbuckler Red | Fighter | Warcry: Attracts all enemies in range for 10sec. | 4 | |||
Santa | Tank | Charged: Fully charge up the power of allies with the spirit of Christmas. | 5 | |||
Satan | Ranged | Warcry: Damage surrounding enemies and allies with hellfire. | 6 | |||
Sharpshooter Shelly | Ranged | Charged: Knockback and damage the nearest enemy in front of her | 3 | |||
Sizzler Stuart | Fighter | Warcry: Stun enemies in front for 3.5sec. Increase speed every time he attacks. | 4 | |||
Terrance and Phillip | Fighter | Two buddies that fart in the face of adversity. | 4 | |||
Doctor Timothy | Ranged | Charged: Lifts the furthest ground unit in range for 4 sec, then slams them down. | 4 | |||
The Chomper | Trap | Damage and freezes enemies on contact. | 2 | |||
Thunderbird | Fighter | Headhunter. Charged: Automatically strikes nearby enemies, dealing 256 damage. | 4 | |||
Toolshed | Fighter | Charged: Disables an enemy trap nearby, otherwise places a Chomper. | 3 | |||
Towelie | Fighter | Aura: Whenever an enemy is in the range of Towelie, they are slowed. | 3 | |||
Imp Tweek | Fighter | Flying. Warcry: Swap places with one random enemy. | 4 | |||
Wonder Tweek | Ranged | Flying. Warcry: Creates a tornado ahead of him that damages and pulls enemies for 5 sec. | 4 | |||
Visitors | Ranged | Visitors from another planet | 3 | |||
Super Fart | Spell | Pushes enemies away from New Kid and deals 40 damage. | 2 |
Unreleased Cards
Name | Theme | Rarity | Type | Description | Energy Cost | |
---|---|---|---|---|---|---|
TBA Annie | TBA | TBA | TBA | TBA | ||
Chief Runs With Premise | TBA | TBA | TBA | TBA | ||
Firkle | TBA | TBA | TBA | TBA | ||
Darwinist Garrison | TBA | TBA | On Play: Minus 10 attack to all enemy Mystical Characters | TBA | ||
Spock Garrison | Tank | Live long and prosper on play: Heal 50 and 50 max HP to all friendlies | 5 | |||
Henrietta | TBA | Tank | TBA | 4 | ||
Michael | TBA | TBA | TBA | TBA | ||
Pete | TBA | Fighter | TBA | 2 | ||
Premise Running Thin | TBA | TBA | TBA | TBA | ||
Dark Angel Red | TBA | TBA | TBA | TBA | ||
TBA Scott | TBA | TBA | TBA | TBA | ||
Dark Resurrection | Spell | Brings a random, dead ally back from the dead. | 5 |