Officer Barbrady is a Neutral card in South Park: Phone Destroyer. When Officer Barbrady dies, he falls to his knees and pulls out a bomb from his back pocket. He fumbles the bomb and it ends up going off in his hands, blowing up his body and dealing damage to the characters around him.
Level Upgrades[]
BM = Bronze Materials | SM = Silver Materials | GM = Gold Materials |
---|
Upgrade | Attack | Health | Power Damage | Cost | |||
---|---|---|---|---|---|---|---|
Coins | BM | SM | GM | ||||
1/5 | 18 | 540 | 60 | 0 | 0 | 0 | 0 |
2/5 | 18 | 560 | 60 | 20 | 1 | 0 | 0 |
3/5 | 19 | 560 | 60 | 40 | 3 | 0 | 0 |
4/5 | 19 | 584 | 60 | 60 | 4 | 1 | 0 |
5/5 | 19 | 584 | 72 | 80 | 5 | 1 | 0 |
BM = Bronze Materials | SM = Silver Materials | GM = Gold Materials |
---|
Upgrade | Attack | Health | Power Damage | Cost | |||
---|---|---|---|---|---|---|---|
Coins | BM | SM | GM | ||||
Level 2 | 21 | 658 | 72 | 125 | 0 | 0 | 0 |
6/15 | 22 | 658 | 72 | 25 | 1 | 1 | 0 |
7/15 | 22 | 677 | 72 | 55 | 3 | 2 | 0 |
8/15 | 23 | 677 | 72 | 80 | 4 | 2 | 1 |
9/15 | 23 | 699 | 72 | 105 | 5 | 3 | 1 |
10/15 | 24 | 699 | 72 | 160 | 8 | 5 | 1 |
11/15 | 24 | 726 | 72 | 170 | 9 | 5 | 1 |
12/15 | 24 | 726 | 101 | 185 | 9 | 6 | 1 |
13/15 | 25 | 726 | 101 | 200 | 10 | 6 | 1 |
14/15 | 25 | 761 | 101 | 210 | 11 | 7 | 2 |
15/15 | 26 | 761 | 101 | 225 | 11 | 7 | 2 |
BM = Bronze Materials | SM = Silver Materials | GM = Gold Materials |
---|
Upgrade | Attack | Health | Power Damage | Cost | |||
---|---|---|---|---|---|---|---|
Coins | BM | SM | GM | ||||
Level 3 | 31 | 909 | 101 | 750 | 0 | 0 | 0 |
16/25 | 31 | 922 | 101 | 35 | 2 | 1 | 0 |
17/25 | 32 | 922 | 101 | 70 | 4 | 2 | 1 |
18/25 | 32 | 938 | 101 | 105 | 6 | 3 | 1 |
19/25 | 32 | 938 | 130 | 135 | 9 | 5 | 2 |
20/25 | 33 | 938 | 130 | 205 | 13 | 7 | 2 |
21/25 | 33 | 959 | 130 | 225 | 14 | 8 | 3 |
22/25 | 34 | 959 | 130 | 240 | 15 | 8 | 3 |
23/25 | 34 | 984 | 130 | 255 | 16 | 9 | 3 |
24/25 | 35 | 984 | 130 | 275 | 17 | 9 | 3 |
25/25 | 35 | 1013 | 130 | 290 | 18 | 10 | 3 |
BM = Bronze Materials | SM = Silver Materials | GM = Gold Materials |
---|
Upgrade | Attack | Health | Power Damage | Cost | |||
---|---|---|---|---|---|---|---|
Coins | BM | SM | GM | ||||
Level 4 | 42 | 1234 | 130 | 1500 | 0 | 0 | 0 |
26/40 | 42 | 1234 | 137 | 70 | 3 | 2 | 1 |
27/40 | 43 | 1234 | 137 | 145 | 5 | 3 | 1 |
28/40 | 43 | 1249 | 137 | 215 | 8 | 5 | 2 |
29/40 | 44 | 1249 | 137 | 285 | 11 | 7 | 2 |
30/40 | 44 | 1267 | 137 | 430 | 16 | 10 | 4 |
31/40 | 45 | 1267 | 137 | 465 | 18 | 11 | 4 |
32/40 | 45 | 1289 | 137 | 500 | 19 | 12 | 4 |
33/40 | 45 | 1289 | 150 | 540 | 20 | 13 | 4 |
34/40 | 46 | 1289 | 150 | 575 | 22 | 13 | 5 |
35/40 | 46 | 1317 | 150 | 610 | 23 | 14 | 5 |
36/40 | 47 | 1317 | 150 | 645 | 25 | 15 | 5 |
37/40 | 47 | 1353 | 150 | 665 | 25 | 16 | 5 |
38/40 | 48 | 1353 | 150 | 690 | 26 | 16 | 6 |
39/40 | 48 | 1396 | 150 | 710 | 27 | 17 | 6 |
40/40 | 48 | 1396 | 176 | 790 | 30 | 18 | 6 |
BM = Bronze Materials | SM = Silver Materials | GM = Gold Materials |
---|
Upgrade | Attack | Health | Power Damage | Cost | |||
---|---|---|---|---|---|---|---|
Coins | BM | SM | GM | ||||
Level 5 | 58 | 1691 | 176 | 4500 | 0 | 0 | 0 |
41/55 | 59 | 1691 | 176 | 90 | 3 | 2 | 1 |
42/55 | 59 | 1706 | 176 | 175 | 6 | 4 | 1 |
43/55 | 60 | 1706 | 176 | 265 | 10 | 6 | 2 |
44/55 | 60 | 1724 | 176 | 355 | 13 | 8 | 3 |
45/55 | 61 | 1724 | 176 | 530 | 19 | 12 | 4 |
46/55 | 61 | 1746 | 176 | 575 | 21 | 13 | 4 |
47/55 | 61 | 1746 | 191 | 620 | 22 | 14 | 5 |
48/55 | 62 | 1746 | 191 | 660 | 24 | 15 | 5 |
49/55 | 62 | 1775 | 191 | 705 | 26 | 16 | 5 |
50/55 | 63 | 1775 | 191 | 750 | 27 | 17 | 6 |
51/55 | 63 | 1810 | 191 | 795 | 29 | 18 | 6 |
52/55 | 64 | 1810 | 191 | 820 | 30 | 18 | 6 |
53/55 | 64 | 1853 | 191 | 845 | 32 | 19 | 6 |
54/55 | 64 | 1853 | 221 | 875 | 32 | 20 | 7 |
55/55 | 65 | 1853 | 221 | 970 | 35 | 22 | 7 |
BM = Bronze Materials | SM = Silver Materials | GM = Gold Materials |
---|
Upgrade | Attack | Health | Power Damage | Cost | |||
---|---|---|---|---|---|---|---|
Coins | BM | SM | GM | ||||
Level 6 | 72 | 2074 | 221 | 9000 | 0 | 0 | 0 |
56/70 | 72 | 2085 | 221 | 125 | 5 | 3 | 1 |
57/70 | 73 | 2085 | 221 | 250 | 10 | 6 | 2 |
58/70 | 73 | 2099 | 221 | 370 | 14 | 9 | 3 |
59/70 | 74 | 2099 | 221 | 495 | 19 | 12 | 4 |
60/70 | 74 | 2115 | 221 | 745 | 29 | 17 | 6 |
61/70 | 74 | 2115 | 236 | 805 | 31 | 19 | 6 |
62/70 | 75 | 2115 | 236 | 870 | 34 | 20 | 7 |
63/70 | 75 | 2137 | 236 | 930 | 36 | 22 | 7 |
64/70 | 76 | 2137 | 236 | 995 | 39 | 23 | 8 |
65/70 | 76 | 2162 | 236 | 1055 | 41 | 25 | 8 |
66/70 | 77 | 2162 | 236 | 1115 | 43 | 26 | 9 |
67/70 | 77 | 2194 | 236 | 1155 | 45 | 27 | 9 |
68/70 | 77 | 2194 | 266 | 1190 | 46 | 28 | 9 |
69/70 | 79 | 2194 | 266 | 1230 | 48 | 29 | 10 |
70/70 | 79 | 2237 | 266 | 1365 | 53 | 32 | 11 |
Level 7 | 84 | 2385 | 266 | 17000 | 0 | 0 | 0 |
Quotes[]
- Summoned
- "You kids stay out of our streets!"
- "Nothing to see here, move along."
- "Okay people, try to stay orderly here."
- Idle
- "Maybe I should head back to the station?"
- "Have you seen my guns?"
- Defeated
- "Okay, you got me."
Patch History[]
- November 03, 2020
- Reduced cost from 6 to 5.
- Reduced deathwish animation speed (3.2 seconds).