Board Thread:Video Game Discussion/@comment-6345313-20121208040441/@comment-6345313-20121208205059

One thing to keep in mind, and I think Kingdom Hearts did this at one point, is that player actions are non-canonical. So if the player kills Butters, Butters didn't die. But, if Butters dies because of a cut scene, or forced by the story, then he dies. And what we'll probably track is the main story quest line. For example, Skyrim as hundreds of side quests. We'd still want to note the side quests though on a separate subtab.

If anyone actually cares, I can discuss the "grand plan" in detail at a much later date.